In addition, Epic announced the dates for Unreal Fest 2023, taking place October 3-5 in New Orleans. In addition, the new PCG tools let artists define rules and parameters to quickly populate expansive, highly detailed spaces that are art-directable and work seamlessly with hand-placed content.Īdditional updates in Unreal Engine 5.2 include enhancements to the virtual production toolset, including a new iPad app offering an intuitive touch-based interface for stage operations native support for Apple Silicon within the Unreal Editor and a new ML Deformer sample project exploring Unreal Engine machine learning technology use in creating a high-fidelity real-time character with deformations driven by full muscle, flesh, and cloth simulation. The new Substrate shading system allows artists to compose and layer different shading models to achieve levels of fidelity and quality not previously possible in real-time. Epic Games has released Unreal Engine 5.2, featuring the introduction of Procedural Content Generation (PCG) tools and the Substrate shading system - both announced at GDC and showcased in the photorealistic Electric Dreams real-time demo.
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